With NBA news slowly starting to pick up again as the October preseason creeps up on us like a Kobe Bryant fourth-quarter dagger, it is never too late to report on some of the fluff that has surrounded the Wine and Gold camp for five overbearing months. After reporting that our very own Kyrie Irving would be featured on the reboot series of NBA LIVE this November with the release of NBA Live 2014 back in June, news of the gameplay, over-the-top technology and screenshots have recently been granted to us by the kind folks at EA Sports.
With a Nov. 19 release in the United States for the next-generation consoles Xbox One and Playstation 4, it will be interesting to see how the revived video game does against one of the most popular sports video game dynasties in the NBA 2K series. NBA 2K13 brought everything that fans wanted as far as entertainment value goes, but now it is EA’s turn to show that they can keep up with the advanced graphics that other sports games have become accustomed to.
Here’s a first-look at what our very own Kyrie will look like in the game defending the 2013 Rookie of the Year Damian Lillard of the Portland Trail Blazers:
Obviously it is hard to gather how detailed the graphics will be from this shot, but the action in the stand seems vivid enough to have me convinced that NBA Live may be able to stand a few rounds in a bout with the latest 2K drop.
This video, however, provides us a much better look at how consumers will be able to view their gameplay come November:
Everyone always seems to rush nowadays to find out what rating their favorite player on NBA 2K14 received via 2K‘s Twitter profile, but the real hype should be around what NBA Live 14 could bring to the table. What developers have noticed is that attention to the dribbling aspect of the game have not been appreciated as much as they should be, as most of the game is spent in this practice. EA Sports executive producer Sean O’Brien wanted to bring authenticity to a whole new level with the science of bounceTek:
The goal of bounceTek is to completely separate the ball from the animation in order to create a physics-driven dribbling mechanic where the ball is under the same physical forces seen in the NBA. This mechanic will result in authentic responsiveness as opposed to rigged animations.
These are all very good reasons for you to check out this video game come the end of the calendar year, as it will make for a great Christmas present come December.